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Friday January 31, 2025 12:15pm - 2:15pm IST

Authors - Nomusa Vumisa, Hendrik Pretorius, Marie Hattingh
Abstract - Persuasive features in video games play an important role in encour-aging continuous indulgence and behavior change. Research has been conducted to investigate the different motives, game design elements and features that en-hance the gaming experience. However, there is a gap in understanding how per-suasive features in video games have an impact on individuals, resulting in be-havioral changes. An understanding of the role each feature plays in a video game is crucial for the successful creation and design of a video game aimed to “per-suade” players to change their behavior. This paper presents a systematic review that covers 30 publications and is aimed at investigating the persuasive features in video games and further providing a classification of those features. The results of the study provide a guide to the main theories on behavior change and a clas-sification of the identified persuasive features. Additionally, this study provides a reference for video game designers and developers to utilize when undertaking persuasive projects.
Paper Presenter
avatar for Hendrik Pretorius

Hendrik Pretorius

South Africa
Friday January 31, 2025 12:15pm - 2:15pm IST
Virtual Room F Pune, India

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